OsLoopSoundMaster
From OpenSimulator
osLoopSoundMaster(integer linknum, string sound, float volume)
| |
| Play the specified sound at the specified volume and loop it indefinitely.
This sound will be set as a master sound. The playing of the sound in other prims using osLoopSoundSlave will be synchronized to this sound. The sound parameter can be the UUID of a sound or the name of a sound that is in the inventory of the prim containing the script calling this function. | |
| Threat Level | This function does not do a threat level check |
| Permissions | Use of this function is always allowed by default |
| Extra Delay | None seconds |
| Example(s) | |
osLoopSoundMaster(linknum, "00000000-0000-0000-0000-000000000000", volume); osLoopSoundMaster(linknum, "Name of master sound in prim inventory", volume); | |
| Notes | |
| This function was added in 0.9.0.1 | |