OsDie
From OpenSimulator
void osDie(key objectUUID)
| |
| Deletes an object depending on the target uuid. | |
| Threat Level | Low |
| Permissions | ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER |
| Extra Delay | 0 seconds |
| Notes | |
| Only objects rezzed by the script can be deleted. This function can not be used on attachments, or to delete an object containing a script that calls this function.
This function was added in the 0.9 version of Open Simulator. | |