OsDie
From OpenSimulator
void osDie(key objectUUID)
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Deletes an object depending on the target uuid. | |
Threat Level | Low |
Permissions | ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER |
Extra Delay | 0 seconds |
Notes | |
Only objects rezzed by the script can be deleted. This function can not be used on attachments, or to delete an object containing a script that calls this function.
This function was added in the 0.9 version of Open Simulator. |