OsSetTerrainTexture
From OpenSimulator
void osSetTerrainTexture(integer level, key texture)
| |
| Set the terrain texture of the estate to the texture given as key. The level can be 0, 1, 2 or 3. | |
| Threat Level | High |
| Permissions | ESTATE_MANAGER,ESTATE_OWNER |
| Extra Delay | 0 seconds |