OsDie
From OpenSimulator
float osDie(key objectUUID)
| |
| Deletes an object depending on the target uuid. Note : Only allow osDie() on objects rezzed by the script prim Group (linkset) or on it self. | |
| Threat Level | Low |
| Permissions | ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER |
| Extra Delay | 0 seconds |