OsTerrainSetHeight
From OpenSimulator
LSL: integer osSetTerrainHeight(integer x, integer y, float val)
C#: integer osSetTerrainHeight(integer x, integer y, double val)
! NB: Prior to Dec.10.2010 This command was osTerrainSetHeight(integer x, integer y, float val); This is now deprecated
Sets terrain height X & Y Values, double = float.
OsTerrainFlush should be called after all the terrain-changes have been done to update Terrain Data.
NOTE: INCOMPLETE, needs further data to complete with example.
default { touch_start() { osSetTerrainHeight(40, 101, 21.4); osTerrainFlush(); } }