OsMessageObject

From OpenSimulator

Revision as of 08:45, 17 January 2010 by WhiteStar (Talk | contribs)

Jump to: navigation, search

(INCOMPLETE, Requires Sample Sending.Script & Receiving.Script)

Syntax: osMessageObject(key objectUUID, string message);


Where objectUUID = the UUID of teh object you are messaging.

Where message = The String of data you want to send.

NOTES:

Sends a message to to object identified by the given UUID, a script in the object must implement the dataserver function the dataserver function is passed the ID of the calling function and a string message.


Example Scripts

Sender Script: (needed)


Receiver Script: (needed)


Related Links

OSSL Implemented

OSSL Enabling Functions

Personal tools
General
About This Wiki