Example Test SQLite Assets

From OpenSimulator

Revision as of 22:54, 11 March 2009 by Mikem (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

An Example Test - SQLite Assets

using System;
using System.IO;
using System.Collections.Generic;
using NUnit.Framework;
using NUnit.Framework.SyntaxHelpers;
using OpenSim.Framework;
using OpenSim.Data.Tests;
using OpenSim.Data.SQLite;
using OpenSim.Region.Environment.Scenes;
using OpenMetaverse;
 
namespace OpenSim.Data.SQLite.Tests
{
    [TestFixture]
    public class SQLiteAssetTest
    {
        public string file;
        public string connect;
        public AssetDataBase db;
        public UUID uuid1;
        public UUID uuid2;
        public UUID uuid3;
        public string name1;
        public string name2;
        public string name3;
        public byte[] asset1;
 
        [TestFixtureSetUp]
        public void Init()
        {
            uuid1 = UUID.Random();
            uuid2 = UUID.Random();
            uuid3 = UUID.Random();
            name1 = "asset one";
            name2 = "asset two";
            name3 = "asset three";
 
            asset1 = new byte[100];
            asset1.Initialize();
            file = Path.GetTempFileName() + ".db";
            connect = "URI=file:" + file + ",version=3";
            db = new SQLiteAssetData();
            db.Initialise(connect);
        }
 
        [TestFixtureTearDown]
        public void Cleanup()
        {
            db.Dispose();
            System.IO.File.Delete(file);
        }
 
        [Test]
        public void T001_LoadEmpty()
        {
            Assert.That(db.ExistsAsset(uuid1), Is.False);
            Assert.That(db.ExistsAsset(uuid2), Is.False);
            Assert.That(db.ExistsAsset(uuid3), Is.False);
        }
 
        [Test]
        public void T010_StoreSimpleAsset()
        {
            AssetBase a1 = new AssetBase(uuid1, name1);
            AssetBase a2 = new AssetBase(uuid2, name2);
            AssetBase a3 = new AssetBase(uuid3, name3);
            a1.Data = asset1;
            a2.Data = asset1;
            a3.Data = asset1;
 
            db.CreateAsset(a1);
            db.CreateAsset(a2);
            db.CreateAsset(a3);
 
            AssetBase a1a = db.FetchAsset(uuid1);
            Assert.That(a1a.ID, Is.EqualTo(uuid1));
            Assert.That(a1a.Name, Is.EqualTo(name1));
 
            AssetBase a2a = db.FetchAsset(uuid2);
            Assert.That(a2a.ID, Is.EqualTo(uuid2));
            Assert.That(a2a.Name, Is.EqualTo(name2));
 
            AssetBase a3a = db.FetchAsset(uuid3);
            Assert.That(a3a.ID, Is.EqualTo(uuid3));
            Assert.That(a3a.Name, Is.EqualTo(name3));
        }
 
        [Test]
        public void T011_ExistsSimpleAsset()
        {
            Assert.That(db.ExistsAsset(uuid1), Is.True);
            Assert.That(db.ExistsAsset(uuid2), Is.True);
            Assert.That(db.ExistsAsset(uuid3), Is.True);
        }
    }
}

You can see 4 of the important annotations here:

  • TestFixture - this class is a test suite
  • TestFixtureSetup - this code is always run before any of the tests are executed
  • TestFixtureTearDown - this code is always run after the tests are done executing, even if they fail.
  • Test - this method is a test
Personal tools
General
About This Wiki