OsTriggerSound
From OpenSimulator
osTriggerSound(integer linknum, string sound, float volume)
| |
Start playing the specified sound in the viewers of nearby avatars once at the specified volume.
The sound parameter can be the UUID of a sound or the name of a sound that is in the inventory of the prim containing the script calling this function. | |
Threat Level | This function does not do a threat level check |
Permissions | Use of this function is always allowed by default |
Extra Delay | None seconds |
Example(s) | |
osTriggerSound(linknum, "00000000-0000-0000-0000-000000000000", volume); osTriggerSound(linknum, "Name of sound in this prim", volume); | |
Notes | |
This function was added in 0.9.0.1 |