Talk:LSL osFunctions
From OpenSimulator
os function vs primitive object model
os function is a great idea ! Anyway, knowing c# scripting is possible, I cant prevent myself to dream about a powerfull region/asset/primitives object model which would make possible things like Region.GetObject(uuid).Primitives[3].Faces[1].Alpha = .5; or Region.Restart(); or Region.GetObject(uuid).Primitives[4].Unlink(); or Region.GetObject(uuid).Color = Color.Yellow;, Region.GetObject(uuid).RootPrimitive.HoverText="Hello, Avatar!... and so on. Just imagine... :p Grumly 07:51, 28 December 2007 (PST)
string osConsole()
Why not have a function that enters any string as if you typed it in the console, rather than having seperate ones for everything? -Cow Taurog 22:32, 27 December 2007 (PST)
on secure messaging
While I do not insist, I have reasons to believe that secure messaging (many people has own opinion about security, and essentially spectrum of definition is wider than one can even imagine) shall be done on client side. Main arguments - control and care about secure methods shall be always at hands of end user, not one server side where it is rather imaginary. Silpol 07:31, 28 December 2007 (PST)
Question: Why not implement something like osLoadTexture() and then use osSetTexture ? Loading and applying the texture should be separated to avoid unnecessary multiple downloads. osLoadTexture should also check if the texture is already available in this grid - Ezekiel