User Inventory Architecture
From OpenSimulator
Introduction
This is a general holding page for the user inventory mechanisms used in OpenSimulator, including the library. As such, it will point mainly to other pages.
Unfortunately, as with many pages on this wiki, this is heavily under construction. If there's something specific that you want to know, please ask on the Mailing Lists so that we know what to prioritize when filling in this page.
References
- OpenSimulatorToViewerInventoryProtocol - Information on the protocols used to perform inventory operations between viewer and OpenSimulator.