OsForceAttachToAvatarFromInventory

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Revision as of 14:48, 11 July 2012 by Justincc (Talk | contribs)

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void osForceAttachToAvatarFromInventory(string rawAvatarId, string itemName, integer attachmentPoint)
Attach an inventory item in the object containing this script to any avatar in the region without asking for PERMISSION_ATTACH. Nothing happens if the avatar is not in the region.
  • rawAvatarId - The UUID of the avatar to which to attach. Nothing happens if this is not a UUID.
  • itemName - The name of the item. If this is not found then a warning is said to the owner.
  • attachmentPoint - The attachment point. For example, ATTACH_CHEST.

In current OpenSimulator 0.7.4 development code only.

Threat Level high is unknown threat level
Permissions No permissions specified
Extra Delay No function delay specified


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