OsSetTerrainHeight

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LSL: integer OsSetTerrainHeight(integer x, integer y, float val)

C#: integer OsSetTerrainHeight(integer x, integer y, double val)

NOTE' : This function replaces the deprecated OsTerrainSetHeight function.

Sets terrain height X & Y Values, double = float.

osTerrainFlush should be called after all the terrain-changes have been done to update Terrain Data.

Threat Level High
Permissions No permissions specified
Extra Delay No function delay specified
Example(s)
default
 {
    touch_start()
    {
       OsSetTerrainHeight(40, 101, 21.4);
       osTerrainFlush();
    }
 }
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