Talk:OsSetDynamicTextureData
From OpenSimulator
Revision as of 12:17, 17 July 2010 by Pato Donald (Talk | contribs)
I think that this function should generate an temporary key (one minute, for example) so it would be able to do llSetTexture with the same texture.
Example:
Example:
key image = (key)osSetDynamicTextureData("", "vector", Commands, "256", 0); llSetTexture(image, ALL_SIDES);