integer slidecount = 0;
list inventory;
default {
state_entry() {
string name;
integer i;
integer num = llGetInventoryNumber(INVENTORY_TEXTURE);
for (i = 0; i < num; ++i) {
name = llGetInventoryName(INVENTORY_TEXTURE, i);
inventory += name;
}
}
touch_start(integer num_detected) {
if(slidecount == (llGetListLength(inventory))) {
llSay(0,"Dit was de laatste slide. Presentatie wordt herladen...");
slidecount = 0;
}
llSetTexture(llGetInventoryName(INVENTORY_TEXTURE, slidecount), ALL_SIDES);
slidecount +=1;
}
}