OsMessageAttachments
From OpenSimulator
osMessageAttachments(key avatar, string message, list attachmentPoints, integer options);
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Sends a specified message to the specified avatar's attachments on the specified attachment points.
Behaves as osMessageObject, without the sending script needing to know the attachment keys in advance. This is incompatible with the normal use of dataserver event on scripts the receiving prim. Options:
This options can be combined with binary or | |
Threat Level | Moderate |
Permissions | ${OSSL|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER |
Extra Delay | 0 seconds |
Example(s) | |
string NPCName = "osMessageAttachments"; key npc; default { state_entry() { llSensor("", NULL_KEY, OS_NPC, 96, TWO_PI); } sensor(integer d) { integer i; for(i=0;i<d;++i) { if(llDetectedName(i) == NPCName + " NPC") { osNpcRemove(llDetectedKey(i)); } } llSensor("", NULL_KEY, OS_NPC, 96, TWO_PI); } no_sensor() { state ready; } } state ready { state_entry() { npc = osNpcCreate(NPCName, "NPC", llGetPos(), llGetOwner()); } touch_start(integer p) { integer i; integer wasNPC = FALSE; for(i=0;i<p;++i) { key detected = llDetectedKey(i); if(!wasNPC) { wasNPC = detected == npc; } list attachments = osGetNumberOfAttachments(detected, [ ATTACH_HEAD, ATTACH_LHAND, ATTACH_RHAND ]); list attachmentsToMessage = []; integer j; integer k = llGetListLength(attachments); integer l; for(j=0;j<k;j+=2){ l = llList2Integer(attachments, j); if(l > 0 && llList2Integer(attachments, j + 1) > 0){ attachmentsToMessage += [l]; } } osMessageAttachments(detected, "foo", attachmentsToMessage, 0); osMessageAttachments(detected, "bar", attachmentsToMessage, OS_ATTACH_MSG_INVERT_POINTS); osMessageAttachments(detected, "baz", [OS_ATTACH_MSG_ALL], 0); osMessageAttachments(detected, "will never be sent", [OS_ATTACH_MSG_ALL], OS_ATTACH_MSG_INVERT_POINTS); osMessageAttachments(detected, "heard by both feet", [ATTACH_LFOOT, ATTACH_RFOOT], 0); osMessageAttachments(detected, "heard by object creator feet", [ATTACH_LFOOT, ATTACH_RFOOT], OS_ATTACH_MSG_OBJECT_CREATOR); osMessageAttachments(detected, "heard by script creator feet", [ATTACH_LFOOT, ATTACH_RFOOT], OS_ATTACH_MSG_SCRIPT_CREATOR); } if(!wasNPC) { osNpcTouch(npc, llGetKey(), 0); } } } | |
Notes | |
This function was added in 0.7.5-post-fixes
See the OSSL Constants page for information about the pre-defined constants that can be used for the 'options' argument of this function call. |