Friends
From OpenSimulator
The Friends table records information about an avatars friends and friendship requests (back to Database Documentation)
Friends Table Structure
The structure of the Friends table is as follows:
Field | Type | Collation | Attributes | Null | Default | Extra |
---|---|---|---|---|---|---|
PrincipalID | char(36) | utf8_general_ci | No | None | ||
Friend | varchar(255) | utf8_general_ci | No | None | ||
Flags | varchar(16) | utf8_general_ci | No | 0 | ||
Offered | text | utf8_general_ci | No | 0 |
Friends Fields
- PrincipalID
- The UUID of an avatar
- Friend
- The UUID of an avatars friend or requested friend
- Flags
- A bit field that states the rights a friend has to items owned by the avatar
- When this field is 0, the friend has not been given any rights
- If bit 0 is set the friend can see the online status of the avatar
- If bit 1 is set the friend can see the location of the avatar on the map
- If bit 2 is set the friend can modify the ojects of the avatar </summary>
- Offered
- Indicates if a friendship offer is pending
(back to Database Documentation)