User:Allen Kerensky/Myriad Lite Roadmap
From OpenSimulator
Contents |
Myriad Lite Roadmap
Preview 1
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HUD -
Character Sheet Loader -
Non-Powered Armor -
Firearm -
Bullet -
Ranged Combat Skill Handler -
Opposed Test Handler -
Practice Target
Preview 2: DONE
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Healing -
Melee Weapon -
Built in Fist Fighter -
Close Combat Skill Handler -
Hovertext Meter
Preview 3: DONE
-
Heavily Commented Code
Preview 4: DONE
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Contributed: BAM Adventure Giver NPC -
Contributed: BAM Collision Goal -
Contributed: BAM Location Goal -
Contributed: BAM Touch Goal -
HUD BAM Module -
Holster -
Power Armor
Preview 5: DONE
-
HUD Unopposed Test Handler -
Region CSVs Servers -
Region Settings Server -
Region Templates Server -
Character Builder -
Narrators -
Contributed: BAM-compatible Traps
Preview 6: PENDING
-
Improved Armor HUD Module -
Improved Armor Attachment -
Rumor Server -
Rumor HUD Module
- HUD Module Character Sheet Loader
- HUD Module World Effect Library Language (WELL)
- BAM NPC and Goals generate Rumors
- Revised Armor Module to avoid lack of opensim detach
- Revised attachment code to reset/resume after changed teleport and changed region events
- Revised server code to reset/resume after changed region restart events
- Turrets
- Experience Points progression
- Level-Based Progression
- Gradual Progression
- Random Progression
- NPC Goons
- NPC Specialists
- NPC Detailed
Preview 7: PLANNED
- Implement Medieval- and Fantasy-related Setting Specifics
- Statistics
- Resiliences
- Templates
- Boons
- Flaws
- Skills
- Special Effect Abilities including Magical and Spell-casting abilties
- Equipment
Preview 8: PLANNED
- Implement Modern and Horror-related Setting-specifics
- Statistics
- Resiliences
- Templates
- Boons
- Flaws
- Skills
- Special Effect Abilities including Occult abilities
- Equipment
Preview 9: PLANNED
- Implement Futuristic- and Science-Fiction-related Setting specifics
- Statistics
- Resiliences
- Templates
- Boons
- Flaws
- Skills
- Special Effect Abilities including Psionic abilities
- Equipment
Release 1.0: PLANNED
- Implement final remaining universal setting specifics
- Statistics
- Resiliences
- Templates
- Boons
- Flaws
- Skills
- Special Effect Abilities including all eras Mortal and Social Combat abilties
- Equipment
- Final bugfixes
- Release to Community Development