OsTerrainSetHeight

From OpenSimulator

Revision as of 15:57, 10 December 2010 by WhiteStar (Talk | contribs)

Jump to: navigation, search

LSL: integer osSetTerrainHeight(integer x, integer y, float val) 

C#: integer osSetTerrainHeight(integer x, integer y, double val)

! NB: Prior to Dec.10.2010 This command was osTerrainSetHeight(integer x, integer y, float val);  This is now deprecated


Sets terrain height X & Y Values, double = float.

OsTerrainFlush should be called after all the terrain-changes have been done to update Terrain Data.


NOTE: INCOMPLETE, needs further data to complete with example.

Example Usage:
default
 {
 touch_start()
 {
 osSetTerrainHeight(40, 101, 21.4);
 osTerrainFlush();
 }
 }
Personal tools
General
About This Wiki