Sound loop

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Revision as of 20:14, 3 March 2012 by MakoBot (Talk | contribs)

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Sound loop

default
{
    state_entry()
    {
        llSetTimerEvent(9.9);
        llSay(0,"reset.");
    }
 
    timer()
    {
        llPlaySound("rightclick on your sound and copy the UUID here, with care",1.0);
    }
}
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