Introduction
This is a matrix of the features currently implemented in OpenSim. Please feel free to correct existing entries and add new ones.
Prims
Feature Name |
Core OpenSim? |
3rd Party Modules? |
Notes
|
Create/change/move/delete prims |
Yes |
N/A |
|
Persistent prim inventories |
Yes |
N/A |
|
Basic asset types |
Yes |
N/A |
Basic asset types include textures, sounds, notecards, etc.
|
Coalesced object groups |
No |
No |
Coalesced objects groups (being able to take a selected of unlinked objects as one group that can be rezzed back in the same spatial arrangements) are not yet implented.
|
Linksets |
Yes |
N/A |
Bugs (some fairly fundamental) remain with linksets but basic support is implented.
|
Avatars
Feature Name |
Core OpenSim? |
3rd Party Modules? |
Notes
|
Animations |
Yes |
No |
|
Persistent avatar inventories |
Yes |
N/A |
|
Scripting
Feature Name |
Core OpenSim? |
3rd Party Modules? |
Notes
|
Scripts |
Yes |
No |
A large percentage (though not all) of LSL is implemented by OpenSim. There are also OpenSim specific OSSL functions available.
|
C# scripting |
Yes |
No |
C# scripting is experimental and insecure. However, it can be useful in some situations
|
Other Simulation facilities
Feature Name |
Core OpenSim? |
3rd Party Modules? |
Notes
|
Archiving |
Yes |
No |
Entire regions can be saved and loaded as OpenSim Archives. Avatar inventories and parts of inventories can be saved and loaded as OpenSim Inventory Archives.
|
Groups |
No |
Yes |
See the group service implementation from the Flotasm project. SimianGrid also provides a Groups connector as part of its grid services package. Both these services have connectors that are bundled with core OpenSim. See the OpenSim.ini.example file for more details.
|
Permissions |
Yes |
No |
Permissions (e.g. controlling whether objects can be modified or copied) must be enabled in OpenSim.ini - these are not enabled by default
|
Physics |
Yes |
No |
There are several physics modules bundled with OpenSim, but only the ODE module (Open Dynamics Engine) really works.
|
Architectures
Feature Name |
Core OpenSim? |
3rd Party Modules? |
Notes
|
Single server (standalone) mode |
Yes |
N/A |
Persistence databases supported in standalone mode are SQLite and MySQL. A MSSQL exists and should work, but is not officially supported.
|
Grid (multi-server) mode |
Yes |
N/A |
In grid mode, only persistence to a MySQL database is officially supported. Persistence can also be done with a MSSQL database but this is not officially supported.
|