Roadmap
From OpenSimulator
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This page contains a rough direction of where developers are heading in terms of features. The previous incarnations of this page have focused on what developers may be working towards, this version contains only things which have been started or have been generally agreed upon by the developer community. Developers should include their own features under active development here. | This page contains a rough direction of where developers are heading in terms of features. The previous incarnations of this page have focused on what developers may be working towards, this version contains only things which have been started or have been generally agreed upon by the developer community. Developers should include their own features under active development here. | ||
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==0.6.X Candidates (to 0.7.0)== | ==0.6.X Candidates (to 0.7.0)== |
Revision as of 01:35, 9 December 2008
This article or section contains obsolete and possibly misleading information. Please integrate this information into existing pages, update it to something more recent, or remove it. |
This page contains a rough direction of where developers are heading in terms of features. The previous incarnations of this page have focused on what developers may be working towards, this version contains only things which have been started or have been generally agreed upon by the developer community. Developers should include their own features under active development here.
0.6.X Candidates (to 0.7.0)
- Rearchitecture of SceneObjectGroup/SceneObjectPart (Contact: sdague)
- Rearchitecture of IClientAPI into multiple smaller interfaces (Contact: afrisby)
Future
- Revisit BulletX
- Revisit PhysX
- Look into the free version of Havok[?]