OSSL Implemented

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(Added osTeleportAgent)
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| osTeleportAgent(key agentId, string regionName, vector position, vector lookAt);
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| Teleports agent ''agentId'' to region ''regionName'', region-local position ''position'', with looking direction ''lookAt'' without asking the user first (in contrast to ''llMapDestination'')
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| osTeleportAgent(key agentId, vector position, vector lookAt);
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| Teleports agent ''agentId'' to position ''position'' in the same region, with looking direction ''lookAt'' without asking the user first (in contrast to ''llMapDestination'')
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[[Category:Users]]
 
[[Category:Users]]
 
[[Category:Development]]
 
[[Category:Development]]

Revision as of 08:41, 8 November 2008

Function Explanation Examples
string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams,int timer); Loads a webtexture on a prim example 1
double osTerrainGetHeight(int x, int y); Gets height of terrain
int osTerrainSetHeight(int x, int y); Sets height of terrain
int osRegionRestart(double seconds); Restarts the region
void osRegionNotice(string msg); Sends a notice to the region
System.Collections.Hashtable osParseJSON(string JSON); returns a hashtable containing the structured JSON contents (c# only) example 1
osMessageObject(key objectId, string message); sends a string to the object identified by objectId, the receiving object requires to implement the method dataserver( key queryid, string data ) in a contained script(s). The queryid passed will be the id of the calling object.
osTeleportAgent(key agentId, string regionName, vector position, vector lookAt); Teleports agent agentId to region regionName, region-local position position, with looking direction lookAt without asking the user first (in contrast to llMapDestination)
osTeleportAgent(key agentId, vector position, vector lookAt); Teleports agent agentId to position position in the same region, with looking direction lookAt without asking the user first (in contrast to llMapDestination)
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