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* [[OpenSim.Region.DataSnapshot]] - Shiny new data gathering/search system | * [[OpenSim.Region.DataSnapshot]] - Shiny new data gathering/search system | ||
* [[How to create a dynamic plugin]] - A tutorial for using PluginLoader | * [[How to create a dynamic plugin]] - A tutorial for using PluginLoader | ||
+ | * [[A better SimCrossing]] - A work in progress about implemening a smooth simcrossing | ||
==Communication== | ==Communication== |
Revision as of 12:02, 24 July 2008
Contents |
Developer Documentation
You can view the current top 10 bugs blocking forward development.
- Hacking OpenSim for fun and profit — A starters guide for programming OpenSim
- Database Documentation — A map of grid and region instances used in OpenSim
- OpenSim: Debugging - profiler dumps — Dumps of OpenSim profiles to aid in tracking memory leaks.
- OpenSim: Testing — What is tested.
- OpenSim: TechRef — A technical description of the simulator operation.
- Opensim: 0.5 Release Target Discussion
- Opensim: 0.6 Release Target Discussion
- Opensim: Future Release Discussion
- OpenSim: Class Diagrams
- Grid Architecture Diagram
- OpenSim: Scripting — How to use scripts and what limitations apply.
- Webinterface — How to mashup with the web.
- RemoteAdmin — How to use the remote admin plug-in.
- OpenSim: Prim Inventory Persistence — Information on the current state of prim inventory persistence.
- LSL Implemented — A list of LSL-functions that are available in OpenSim.
- PhysicsEngines — Options for physics engines in OpenSim.
- MonoSqlite — How the database model currently works.
- Monodevelop — How to use the monodevelop IDE for editing C# solutions.
- Scripting Documentation - Everything you need to know about OpenSim scripting
- LSL:PrimitiveParams Notes on converting SL Edit GUI values and LSL PrimitiveParams to OpenSim PrimitiveBaseShape fields
- OpenSim.Region.ScriptEngine — How the ScriptEngine looks internally.
- RegionModules — The various modules that are used in the RegionServer and how to write new ones.
- OpenSim: Screenshots — Various OpenSim screenshots.
- OpenSim: Threading strategy — How threading is implemented and handled.
- OpenSim: Permissions — Notes on object permissions & definition of the ObjectFlags variable.
- OpenSim Load Balancing and Region Splitting - Instructions for using load balancing and region splitting features.
- Asset Server problems - list of known problems with the asset server
- OpenID - Proposal for using OpenID in OpenSim
- OpenSim.Region.DataSnapshot - Shiny new data gathering/search system
- How to create a dynamic plugin - A tutorial for using PluginLoader
- A better SimCrossing - A work in progress about implemening a smooth simcrossing
Communication
A good first point of contact is the OpenSim IRC, on irc.freenode.net channels #opensim / #opensim-dev. The OpenSim developers hold office hours once a week in-world on Tuesdays at "Wright Plaza" on OSGrid. There is a "Test Hour" on Saturdays, also generally on "Wright Plaza". Both these weekly events are held at 1900UTC. Check on the #opensim IRC channel on Freenode just before each of these events if there is any confusion.
SVN Access
You can browse the source code for OpenSim using a web browser or via SVN.
- Anonymous Checkout
svn co http://opensimulator.org/svn/opensim/trunk
- Developer Checkout
svn co svn+ssh://USERNAME@opensimulator.org/var/svn/opensim/trunk
Recent SVN Commits
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