Sounds (Content Creation)
From OpenSimulator
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Sounds clips can be used within (scripted) objects and as part of gestures. Current OpenSimulator sound formats are PCM WAVE (.wav) 16-bit/44.1KHz/mono or stereo with a maximum length of 10.00 seconds. | Sounds clips can be used within (scripted) objects and as part of gestures. Current OpenSimulator sound formats are PCM WAVE (.wav) 16-bit/44.1KHz/mono or stereo with a maximum length of 10.00 seconds. | ||
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+ | *[[Tools (Content Creation)#Sounds|Tools]] | ||
+ | *[[Content Collections#Sounds|Content Collections]] | ||
=== Best Practices === | === Best Practices === | ||
=== Guides === | === Guides === | ||
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=== Examples === | === Examples === | ||
=== Projects === | === Projects === | ||
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Revision as of 15:09, 26 May 2023
This is a quick copy from the Artist Home page. Serious editing needed
Sounds clips can be used within (scripted) objects and as part of gestures. Current OpenSimulator sound formats are PCM WAVE (.wav) 16-bit/44.1KHz/mono or stereo with a maximum length of 10.00 seconds.
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