Next Gen
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* [[OSCC21_Suggestions|OSCC21 Audience Feature Suggestions]] | * [[OSCC21_Suggestions|OSCC21 Audience Feature Suggestions]] | ||
+ | |||
+ | Misterblue 20220215: This effort is to invigorate and advance OpenSimulator for the most recent rediscovery of metaverses. | ||
+ | The goal is not to re-engineer everything to create the ultimate metaverse. | ||
+ | The goal is to address large features that are limiting OpenSimulator's deployment and use. | ||
+ | In the end, there will be a divergence from complete mimicking of SL. | ||
+ | |||
+ | There will be incorporation of technologies like: | ||
+ | |||
+ | * popular asset creation tools (mesh editors, UI designers, etc.), | ||
+ | * standards (identity, avatar formats, asset formats, etc.), | ||
+ | * modern infrastructures (containers, monitors, etc), | ||
+ | * encryption (end-to-end encrypted chat, signed storage, etc), and | ||
+ | * storage systems. | ||
+ | |||
+ | That's all grand vision, but on more practical grounds, the OSCC21 feature suggestions break into: | ||
+ | |||
+ | * Use of popular asset formats for world and avatars (FBX, GLTF, VRM, etc) | ||
+ | * Use of popular external asset creation tools (Blender, etc) | ||
+ | * Updated user documentation | ||
+ | * Improved in-world asset representations (trees, PBM materials, etc) | ||
+ | * Incorporation of hyped metaverse tech (VR, text-to-speech, etc) | ||
+ | |||
+ | And add to these operational features: | ||
+ | |||
+ | * Easy to install and operate (db management, etc) | ||
+ | * Better access control (connection control, user management, etc) | ||
+ | * Security (for inter-grid and inter-user communication) | ||
+ | |||
+ | == Standards and Metaverse Standard Groups That Might Be Interesting == | ||
+ | |||
+ | * [https://vrm-consortium.org VRM Avatars], [https://github.com/vrm-c Github]: humanoid avatar format popular with vtubers, VRChat, etc | ||
+ | * [http://infinitemetaverse.com/ Infinite Metaverse Alliance] | ||
+ | * [https://omigroup.org/home/ Open Metaverse Interoperability Group] |
Revision as of 09:17, 15 February 2022
A wiki area to discuss a possible next generation OpenSimulator.
There are many people and groups who have forks and OpenSim side projects. MisterBlue on 14-Feb-2022 suggested puling these side projects together and make a new and improved future OpenSimulator.
MisterBlue is creating a new protocol and viewer that initially works with OpenSim. A new viewer is a first step toward breaking away from the chains of Second Life compatibility.
The list of requested features from attendees of OpenSimulator Community Conference 2021 (OSCC21) is a good starting point.
Misterblue 20220215: This effort is to invigorate and advance OpenSimulator for the most recent rediscovery of metaverses. The goal is not to re-engineer everything to create the ultimate metaverse. The goal is to address large features that are limiting OpenSimulator's deployment and use. In the end, there will be a divergence from complete mimicking of SL.
There will be incorporation of technologies like:
- popular asset creation tools (mesh editors, UI designers, etc.),
- standards (identity, avatar formats, asset formats, etc.),
- modern infrastructures (containers, monitors, etc),
- encryption (end-to-end encrypted chat, signed storage, etc), and
- storage systems.
That's all grand vision, but on more practical grounds, the OSCC21 feature suggestions break into:
- Use of popular asset formats for world and avatars (FBX, GLTF, VRM, etc)
- Use of popular external asset creation tools (Blender, etc)
- Updated user documentation
- Improved in-world asset representations (trees, PBM materials, etc)
- Incorporation of hyped metaverse tech (VR, text-to-speech, etc)
And add to these operational features:
- Easy to install and operate (db management, etc)
- Better access control (connection control, user management, etc)
- Security (for inter-grid and inter-user communication)
Standards and Metaverse Standard Groups That Might Be Interesting
- VRM Avatars, Github: humanoid avatar format popular with vtubers, VRChat, etc
- Infinite Metaverse Alliance
- Open Metaverse Interoperability Group