OsMessageAttachments

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Behaves as [[osMessageObject]], without the sending script needing to know the attachment keys in advance.
 
Behaves as [[osMessageObject]], without the sending script needing to know the attachment keys in advance.
 
<div style="background-color:#FFA500; padding:10px; padding-bottom:5px; border: 1px #FF544F solid">
 
<div style="background-color:#FFA500; padding:10px; padding-bottom:5px; border: 1px #FF544F solid">
This may be incompatible with the use of dataserver event on the receiving prim.
+
This is incompatible with the normal use of dataserver event on scripts the receiving prim.
 
</div>
 
</div>
  

Revision as of 11:36, 27 October 2021

osMessageAttachments(key avatar, string message, list attachmentPoints, integer options);
Sends a specified message to the specified avatar's attachments on the specified attachment points.

Behaves as osMessageObject, without the sending script needing to know the attachment keys in advance.

This is incompatible with the normal use of dataserver event on scripts the receiving prim.

Threat Level Moderate
Permissions ${OSSL|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
Extra Delay 0 seconds
Example(s)
string NPCName = "osMessageAttachments";
key npc;
 
default
{
    state_entry()
    {
        llSensor("", NULL_KEY, OS_NPC, 96, TWO_PI);
    }
 
    sensor(integer d)
    {
        integer i;
        for(i=0;i<d;++i)
        {
            if(llDetectedName(i) == NPCName + " NPC")
            {
                osNpcRemove(llDetectedKey(i));
            }
        }
 
        llSensor("", NULL_KEY, OS_NPC, 96, TWO_PI);
    }
 
    no_sensor()
    {
        state ready;
    }
}
 
 
state ready
{
    state_entry()
    {
        npc = osNpcCreate(NPCName, "NPC", llGetPos(), llGetOwner());
    }
 
    touch_start(integer p)
    {
        integer i;
        integer wasNPC = FALSE;
        for(i=0;i<p;++i)
        {
            key detected = llDetectedKey(i);
            if(!wasNPC)
            {
                wasNPC = detected == npc;
            }
            list attachments = osGetNumberOfAttachments(detected, [
                ATTACH_HEAD,
                ATTACH_LHAND,
                ATTACH_RHAND
            ]);
            list attachmentsToMessage = [];
            integer j;
            integer k = llGetListLength(attachments);
            integer l;
            for(j=0;j<k;j+=2){
                l = llList2Integer(attachments, j);
                if(l > 0 && llList2Integer(attachments, j + 1) > 0){
                    attachmentsToMessage += [l];
                }
            }
            osMessageAttachments(detected, "foo", attachmentsToMessage, 0);
            osMessageAttachments(detected, "bar", attachmentsToMessage, OS_ATTACH_MSG_INVERT_POINTS);
            osMessageAttachments(detected, "baz", [OS_ATTACH_MSG_ALL], 0);
            osMessageAttachments(detected, "will never be sent", [OS_ATTACH_MSG_ALL], OS_ATTACH_MSG_INVERT_POINTS);
 
            osMessageAttachments(detected, "heard by both feet", [ATTACH_LFOOT, ATTACH_RFOOT], 0);
            osMessageAttachments(detected, "heard by object creator feet", [ATTACH_LFOOT, ATTACH_RFOOT], OS_ATTACH_MSG_OBJECT_CREATOR);
            osMessageAttachments(detected, "heard by script creator feet", [ATTACH_LFOOT, ATTACH_RFOOT], OS_ATTACH_MSG_SCRIPT_CREATOR);
        }
        if(!wasNPC)
        {
            osNpcTouch(npc, llGetKey(), 0);
        }
    }
}
Notes
This function was added in 0.7.5-post-fixes

See the OSSL Constants page for information about the pre-defined constants that can be used for the 'options' argument of this function call.

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