OsListSortInPlace
From OpenSimulator
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i.e. if the element at [n * stride] is moved to [m * stride], elements [n * stride + i] are moved to [m * stride + i] for i = 1 to stride -1 (n m and i integers).<br> | i.e. if the element at [n * stride] is moved to [m * stride], elements [n * stride + i] are moved to [m * stride + i] for i = 1 to stride -1 (n m and i integers).<br> | ||
- if there are different object types (ie some are integer, others string, etc) at the consider indexes [n * stride], each type is considered as a sub list and each list is sorted.<br> | - if there are different object types (ie some are integer, others string, etc) at the consider indexes [n * stride], each type is considered as a sub list and each list is sorted.<br> | ||
− | [1,"D",-4,"A","B"] will be [-4,"A",1,"B","D"], in ascending sort.<br> | + | [1,"D",-4,"A","B"] will be [-4,"A",1,"B","D"], in ascending sort and stride 1.<br> |
− | + | - Lists with stride 1 and elements all of some tipe are a lot faster to sort than others, because in that case faster algorithms can be used. | |
|additional_info=This function was added in 0.9.2 | |additional_info=This function was added in 0.9.2 | ||
}} | }} |
Revision as of 16:50, 1 June 2021
osListSortInPlace(list src, integer stride, integer ascending)
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Identical to llListSort but does the sort on the original list, so using less memory.
- Does nothing if the list length is not a multiple of stride. | |
Threat Level | This function does not do a threat level check |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0 seconds |
Notes | |
This function was added in 0.9.2 |