OsAvatarType
From OpenSimulator
(Difference between revisions)
Line 1: | Line 1: | ||
{{osslfunc | {{osslfunc | ||
|function_syntax=integer osAvatarType(key avatarKey)<br> | |function_syntax=integer osAvatarType(key avatarKey)<br> | ||
− | integer osAvatarType(string avatarFirstName, string | + | integer osAvatarType(string avatarFirstName, string avatarLastName) |
|csharp_syntax= | |csharp_syntax= |
Revision as of 07:27, 21 April 2021
integer osAvatarType(key avatarKey)
integer osAvatarType(string avatarFirstName, string avatarLastName) | |
Returns the type of a avatar in region:
| |
Threat Level | This function does not do a threat level check |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0 seconds |
Example(s) | |
// This script listens for a key on channel 1 which will then // tell you the avatar type default { state_entry() { llListen(1, "", llGetOwner(), ""); } listen(integer channel , string name, key id, string message) { if(channel == 1) { llOwnerSay(osAvatarType((key)message)); } } } | |
Notes | |
This function was added in 0.9.2.0 |