OsNpcLoadAppearance
From OpenSimulator
(Difference between revisions)
m (Small changes) |
(Remove wrong script) |
||
| Line 7: | Line 7: | ||
|delay=0 | |delay=0 | ||
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
</source> | </source> | ||
|additional_info=This function was added in 0.7.2-post-fixes | |additional_info=This function was added in 0.7.2-post-fixes | ||
Revision as of 12:24, 4 December 2020
osNpcLoadAppearance(key npc, string notecard)
| |
| Load appearance from a notecard. This notecard must contain appearance data created with one of the save appearance functions. | |
| Threat Level | High |
| Permissions | ${OSSL|osslNPC} |
| Extra Delay | 0 seconds |
| Example(s) | |
| Notes | |
| This function was added in 0.7.2-post-fixes
An important hint: This function works only for the npc owner. You must create the npc with OsNpcCreate and the option OS_NPC_NOT_OWNED to allow all others to change the appearance. | |