OsApproxEquals
From OpenSimulator
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(Add exemple 1) |
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integer osApproxEquals(vector va, vector vb, float margin)<br/> | integer osApproxEquals(vector va, vector vb, float margin)<br/> | ||
integer osApproxEquals(rotation ra, rotation rb, float margin) | integer osApproxEquals(rotation ra, rotation rb, float margin) | ||
− | |ossl_example=<source lang="lsl"> | + | |description=Returns 1 (true) if the quantities or all their components do not differ by the margin value, or 1e-6 (0.000001), if margin is not provided. Returns 0 (false) otherwise. |
+ | |ossl_example= | ||
+ | '''Compare two floats''' | ||
+ | <source lang="lsl"> | ||
+ | // | ||
+ | // osApproxEquals Script Exemple | ||
+ | // Author: djphil | ||
+ | // | ||
− | + | integer switch; | |
− | + | ||
− | + | ||
− | + | default | |
− | + | { | |
+ | state_entry() | ||
+ | { | ||
+ | llSay(PUBLIC_CHANNEL, "Touch to see osApproxEquals usage."); | ||
+ | llSay(PUBLIC_CHANNEL, "This exemple compare two floats."); | ||
+ | } | ||
− | ... | + | touch_start(integer number) |
+ | { | ||
+ | float fa = 1.000000; | ||
+ | float fb = 1.000001; | ||
+ | |||
+ | if (switch =! switch) | ||
+ | { | ||
+ | fb = 1.000002; | ||
+ | } | ||
+ | |||
+ | llSay(PUBLIC_CHANNEL, "The float \"fa\" value is " + (string)fa); | ||
+ | llSay(PUBLIC_CHANNEL, "The float \"fb\" value is " + (string)fb); | ||
+ | |||
+ | // On Xengine use if (osApproxEquals(a, b) == TRUE) | ||
+ | if (osApproxEquals(fa, fb)) | ||
+ | { | ||
+ | llSay(PUBLIC_CHANNEL, "The values fa and fb are closer than 0.000001 on x, y and z ..."); | ||
+ | } | ||
+ | |||
+ | else | ||
+ | { | ||
+ | llSay(PUBLIC_CHANNEL, "The values fa and fb are not closer than 0.000001 on x, y and z ..."); | ||
+ | } | ||
+ | } | ||
+ | } | ||
</source> | </source> | ||
− | + | |additional_info=Implemented November 20, 2018 | |
− | + | ||
}} | }} |
Revision as of 10:38, 3 December 2020
integer osApproxEquals(float a, float b)
integer osApproxEquals(vector va, vector vb) | |
Returns 1 (true) if the quantities or all their components do not differ by the margin value, or 1e-6 (0.000001), if margin is not provided. Returns 0 (false) otherwise. | |
Threat Level | This function does not do a threat level check |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0 seconds |
Example(s) | |
Compare two floats
// // osApproxEquals Script Exemple // Author: djphil // integer switch; default { state_entry() { llSay(PUBLIC_CHANNEL, "Touch to see osApproxEquals usage."); llSay(PUBLIC_CHANNEL, "This exemple compare two floats."); } touch_start(integer number) { float fa = 1.000000; float fb = 1.000001; if (switch =! switch) { fb = 1.000002; } llSay(PUBLIC_CHANNEL, "The float \"fa\" value is " + (string)fa); llSay(PUBLIC_CHANNEL, "The float \"fb\" value is " + (string)fb); // On Xengine use if (osApproxEquals(a, b) == TRUE) if (osApproxEquals(fa, fb)) { llSay(PUBLIC_CHANNEL, "The values fa and fb are closer than 0.000001 on x, y and z ..."); } else { llSay(PUBLIC_CHANNEL, "The values fa and fb are not closer than 0.000001 on x, y and z ..."); } } } | |
Notes | |
Implemented November 20, 2018 |