Scripting
From OpenSimulator
(Difference between revisions)
(→OpenSim Scripting) |
(→Users) |
||
Line 7: | Line 7: | ||
* [[OSSL_Proposals|OSSL Proposals]] - Suggestions for custom OSL-functions | * [[OSSL_Proposals|OSSL Proposals]] - Suggestions for custom OSL-functions | ||
* [[OSSL_Implemented|OSSL Implemented]] - A list of OSL-functions that are available | * [[OSSL_Implemented|OSSL Implemented]] - A list of OSL-functions that are available | ||
+ | * [[OSSL_TextureDrawing| OSSL Texture Drawing Functions]] = Details of the os texture drawing functions | ||
* [[LSL_Status|LSL Implemented]] - A list of LSL-functions that are available | * [[LSL_Status|LSL Implemented]] - A list of LSL-functions that are available | ||
* [[OpenSim:Scripting_Languages|Scripting Languages]] - What languages are supported and how to use them | * [[OpenSim:Scripting_Languages|Scripting Languages]] - What languages are supported and how to use them |
Revision as of 05:33, 15 March 2008
OpenSim Scripting
- OS-Grid Forums - LSL/OSSL discussions, examples, tips, etc.
- OpenLife Forums - LSL/OSSL discussions, examples, tips, etc.
- Script usage - Tutorial how to use scripts in-world
Users
- OSSL Proposals - Suggestions for custom OSL-functions
- OSSL Implemented - A list of OSL-functions that are available
- OSSL Texture Drawing Functions = Details of the os texture drawing functions
- LSL Implemented - A list of LSL-functions that are available
- Scripting Languages - What languages are supported and how to use them
Developers
- OSSL Standards - A whitepaper concerning naming-standards for the OpenSim scripting language
- OpenSim.Region.ScriptEngine.Common - How to create your own script engine
- DotNet-Engine - Describes some of the esoteric parts of the DotNet-Engine
- Bot-Design(.Net) - A whitepaper about a buildbot-design in Opensim
Back to Main Page