OsGetInventoryName
From OpenSimulator
(Difference between revisions)
(Add exemple) |
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| Line 4: | Line 4: | ||
|delay=0 | |delay=0 | ||
|function_syntax=string osGetInventoryName(key itemId) | |function_syntax=string osGetInventoryName(key itemId) | ||
| + | |description=Returns a string that is the name of inventory item | ||
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
| − | ... | + | // |
| + | // llGetInventoryName Script Exemple | ||
| + | // | ||
| + | |||
| + | default | ||
| + | { | ||
| + | state_entry() | ||
| + | { | ||
| + | if (llGetInventoryNumber(INVENTORY_LANDMARK)) | ||
| + | { | ||
| + | llSay(PUBLIC_CHANNEL, "Touch to see llGetInventoryName usage."); | ||
| + | } | ||
| + | |||
| + | else | ||
| + | { | ||
| + | llSay(PUBLIC_CHANNEL, "Inventory landmark missing ..."); | ||
| + | } | ||
| + | } | ||
| + | |||
| + | touch_start(integer number) | ||
| + | { | ||
| + | string inventory_name = llGetInventoryName(INVENTORY_LANDMARK, 0); | ||
| + | string inventory_desc = osGetInventoryDesc(inventory_name); | ||
| + | llSay(PUBLIC_CHANNEL, "inventory_name: " + inventory_name); | ||
| + | llSay(PUBLIC_CHANNEL, "inventory_desc: " + inventory_desc); | ||
| + | } | ||
| + | } | ||
</source> | </source> | ||
| − | |||
|additional_info=This function was added in 0.9.1.0 Dev | |additional_info=This function was added in 0.9.1.0 Dev | ||
Implemented February, 22 2019 in GIT# bd27573130d4a40d678c81c687591708ab4e4f34 | Implemented February, 22 2019 in GIT# bd27573130d4a40d678c81c687591708ab4e4f34 | ||
}} | }} | ||
Revision as of 02:56, 30 November 2020
string osGetInventoryName(key itemId)
| |
| Returns a string that is the name of inventory item | |
| Threat Level | This function does not do a threat level check |
| Permissions | Use of this function is always allowed by default |
| Extra Delay | 0 seconds |
| Example(s) | |
// // llGetInventoryName Script Exemple // default { state_entry() { if (llGetInventoryNumber(INVENTORY_LANDMARK)) { llSay(PUBLIC_CHANNEL, "Touch to see llGetInventoryName usage."); } else { llSay(PUBLIC_CHANNEL, "Inventory landmark missing ..."); } } touch_start(integer number) { string inventory_name = llGetInventoryName(INVENTORY_LANDMARK, 0); string inventory_desc = osGetInventoryDesc(inventory_name); llSay(PUBLIC_CHANNEL, "inventory_name: " + inventory_name); llSay(PUBLIC_CHANNEL, "inventory_desc: " + inventory_desc); } } | |
| Notes | |
| This function was added in 0.9.1.0 Dev
Implemented February, 22 2019 in GIT# bd27573130d4a40d678c81c687591708ab4e4f34 | |