OsGetStandTarget
From OpenSimulator
(Difference between revisions)
Line 2: | Line 2: | ||
|function_syntax=vector osGetStandTarget() | |function_syntax=vector osGetStandTarget() | ||
|csharp_syntax= | |csharp_syntax= | ||
− | |description= Returns the | + | |description= Returns the stand target set on the prim see [[osSetStandTarget]]. |
If return is vector <0,0,0> the stand target is disabled. Default stand offset and login are used. | If return is vector <0,0,0> the stand target is disabled. Default stand offset and login are used. | ||
|threat_level= None | |threat_level= None |
Revision as of 12:28, 23 January 2020
vector osGetStandTarget()
| |
Returns the stand target set on the prim see osSetStandTarget.
If return is vector <0,0,0> the stand target is disabled. Default stand offset and login are used. | |
Threat Level | None |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0 seconds |
Notes | |
This function was added in 0.9.2.0 |