OsForceAttachToAvatarFromInventory
From OpenSimulator
(Difference between revisions)
m (XEngine to OSSL) |
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Line 7: | Line 7: | ||
* attachmentPoint - The attachment point. For example, ATTACH_CHEST. | * attachmentPoint - The attachment point. For example, ATTACH_CHEST. | ||
|threat_level=High | |threat_level=High | ||
− | |permissions=${ | + | |permissions=${OSSL|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER |
|delay=0 | |delay=0 | ||
|ossl_example= | |ossl_example= | ||
|additional_info=This function was added in 0.7.4-post-fixes | |additional_info=This function was added in 0.7.4-post-fixes | ||
}} | }} |
Revision as of 06:25, 7 November 2019
osForceAttachToAvatarFromInventory(string itemName, integer attachmentPoint)
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Attach an inventory item in the object containing this script to the script owner without asking for PERMISSION_ATTACH. Nothing happens if the avatar is not in the region.
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Threat Level | High |
Permissions | ${OSSL|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER |
Extra Delay | 0 seconds |
Notes | |
This function was added in 0.7.4-post-fixes |