OsNpcSetProfileImage

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{{osslfunc
 
{{osslfunc
 
|threat_level=Low
 
|threat_level=Low
|permission=${OSSL|osslNPC}
+
|permissions=${OSSL|osslNPC}
 
|function_syntax=osNpcSetProfileImage(key npc, string image)
 
|function_syntax=osNpcSetProfileImage(key npc, string image)
 
|ossl_example=<source lang="lsl">
 
|ossl_example=<source lang="lsl">

Revision as of 20:07, 25 September 2019

osNpcSetProfileImage(key npc, string image)
Set image in created NPC's profile.

One can use UUID of the texture or name of texture included in prim's inventory.

See also OsNpcSetProfileAbout.

Threat Level Low
Permissions ${OSSL|osslNPC}
Extra Delay No function delay specified
Example(s)
//
// osNpcSetProfileImage Example
//
 
key npc = NULL_KEY;
string image = "My Photo";
 
default
{
    touch_start(integer number)
    {
        if (npc == NULL_KEY)
        {
            osOwnerSaveAppearance("MyClone");
            llSetTimerEvent(2.0);
        }
 
        else
        {
            osNpcRemove(npc);
            npc = NULL_KEY;
            llRemoveInventory("MyClone");
        }
    }
 
    timer()
    {
        llSetTimerEvent(0.0);
        npc = osNpcCreate("John", "Smith", llGetPos() + <0.0, 0.0, 2.0>, "MyClone");
        osNpcSetProfileImage(npc, image);
    }
}
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