OsLocalTeleportAgent
From OpenSimulator
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|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
vector LandingPoint = <128,128,50>; // X,Y,Z landing point for avatar to arrive at | vector LandingPoint = <128,128,50>; // X,Y,Z landing point for avatar to arrive at | ||
− | vector LookAt = <1,1, | + | vector LookAt = <1,1,0>; // which way they look at when arriving |
// | // | ||
default | default |
Revision as of 14:21, 1 May 2019
void osLocalTeleportAgent(key agentID, vector newPosition, vector newVelocity, vector newLookat, integer optionFlags)
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Caution ! still experimental, subject to changes Teleports an avatar with uuid agentID to the specified newPosition within same region. - OptionFlags is a bit field: | |
Threat Level | None |
Permissions | see description |
Extra Delay | 0 seconds |
Example(s) | |
vector LandingPoint = <128,128,50>; // X,Y,Z landing point for avatar to arrive at vector LookAt = <1,1,0>; // which way they look at when arriving // default { state_entry() { llWhisper(0, "OS Local Teleport Active"); } touch_start(integer num_detected) { key avatar = llDetectedKey(0); llInstantMessage(avatar, "Teleporting you to : " + (string)LandingPoint); osLocalTeleportAgent(avatar, LandingPoint, ZEROVECTOR, LookAt, 2); } } |