OsForceAttachToAvatar

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m (Added note stating which version of OpenSim introduced this function)
m (Removed redundant information)
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|function_syntax=void osForceAttachToAvatar(integer attachmentPoint)
 
|function_syntax=void osForceAttachToAvatar(integer attachmentPoint)
 
|csharp_syntax=
 
|csharp_syntax=
|description=Works exactly like llAttachToAvatar() except that PERMISSION_ATTACH is not required.  In OpenSimulator 0.7.4.
+
|description=Works exactly like llAttachToAvatar() except that PERMISSION_ATTACH is not required.
 
|threat_level=High
 
|threat_level=High
 
|permissions=${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
 
|permissions=${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER

Revision as of 17:07, 15 November 2018

void osForceAttachToAvatar(integer attachmentPoint)
Works exactly like llAttachToAvatar() except that PERMISSION_ATTACH is not required.
Threat Level High
Permissions ${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
Extra Delay 0 seconds
Notes
This function was added in 0.7.4-post-fixes
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