OsLoopSound
From OpenSimulator
(Difference between revisions)
m (Use 0 and not None for no function delay.) |
|||
Line 3: | Line 3: | ||
|threat_level=ignored | |threat_level=ignored | ||
|permissions=true | |permissions=true | ||
− | |delay= | + | |delay=0 |
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
osLoopSound(linknum, "c98100c4-6a2a-456c-a5ba-3cfdb5c14715", volume); | osLoopSound(linknum, "c98100c4-6a2a-456c-a5ba-3cfdb5c14715", volume); |
Revision as of 13:54, 14 November 2018
osLoopSound(integer linknum, string sound, float volume)
| |
Play the specified sound at the specified volume and loop it indefinitely.
The sound parameter can be the UUID of a sound or the name of a sound that is in the inventory of the target prim. | |
Threat Level | This function does not do a threat level check |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0 seconds |
Example(s) | |
osLoopSound(linknum, "c98100c4-6a2a-456c-a5ba-3cfdb5c14715", volume); osLoopSound(linknum, "Name of sound in this prim", volume); | |
Notes | |
This function was added in 0.9.0.1
Since 0.9.1 if target prim inventory does not contain the sound, the inventory of the prim containing the script calling this function is also checked |