OsPreloadSound
From OpenSimulator
(Difference between revisions)
m (Fixed a cut and paste error) |
m (Missed a parameter and corrected the function description) |
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| Line 1: | Line 1: | ||
{{osslfunc | {{osslfunc | ||
| − | |function_syntax=osPreloadSound(string sound) | + | |function_syntax=osPreloadSound(integer linknum, string sound) |
|threat_level=ignored | |threat_level=ignored | ||
|permissions=true | |permissions=true | ||
|delay=1 | |delay=1 | ||
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
| − | osPreloadSound("00000000-0000-0000-0000-000000000000"); | + | osPreloadSound(linknum, "00000000-0000-0000-0000-000000000000"); |
| − | osPreloadSound("Name of sound in this prim"); | + | osPreloadSound(linknum, "Name of sound in this prim"); |
</source> | </source> | ||
|description=Preload the specified sound in viewers of nearby avatars. | |description=Preload the specified sound in viewers of nearby avatars. | ||
| − | The sound parameter can be the UUID of a sound or the name of a sound that is in the inventory of the prim | + | The sound parameter can be the UUID of a sound or the name of a sound that is in the inventory of the specified prim of a linkset. |
|additional_info= | |additional_info= | ||
This function was added in 0.9.0.1 | This function was added in 0.9.0.1 | ||
}} | }} | ||
Revision as of 08:14, 12 November 2018
osPreloadSound(integer linknum, string sound)
| |
| Preload the specified sound in viewers of nearby avatars.
The sound parameter can be the UUID of a sound or the name of a sound that is in the inventory of the specified prim of a linkset. | |
| Threat Level | This function does not do a threat level check |
| Permissions | Use of this function is always allowed by default |
| Extra Delay | 1 seconds |
| Example(s) | |
osPreloadSound(linknum, "00000000-0000-0000-0000-000000000000"); osPreloadSound(linknum, "Name of sound in this prim"); | |
| Notes | |
| This function was added in 0.9.0.1 | |