OsSetInertiaAsCylinder
From OpenSimulator
(Difference between revisions)
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{ | { | ||
... | ... | ||
− | osSetInertiaAsCylinder(20.0, 0.5, 2.0, <-0.5,0.5,1.0>, ZERO_ROTATION); | + | osSetInertiaAsCylinder(20.0, 0.5, 2.0, <-0.5, 0.5, 1.0>, ZERO_ROTATION); |
... | ... | ||
} | } |
Revision as of 15:19, 9 August 2017
osSetInertiaAsCylinder(float mass, float radius, float lenght, vector centerOfMass, rotation rot)
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Allows creators to set the link set total mass, center of mass and moment of inertia. Moment of inertia will be the one of a cylinder of radius radius and length lenght, placed at the center of mass and rotated by rot in the root prim local frame. Call osClearInertia to undo.
Caution ! Only supported by ubOde for now Arguments:
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Threat Level | None |
Permissions | No permissions specified |
Extra Delay | No function delay specified |
Example(s) | |
// Example of osSetInertiaAsCylinder default { state_entry() { ... osSetInertiaAsCylinder(20.0, 0.5, 2.0, <-0.5, 0.5, 1.0>, ZERO_ROTATION); ... } } |