OsSetInertiaAsSphere
From OpenSimulator
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'''Caution !''' Only supported by '''ubOde''' for now | '''Caution !''' Only supported by '''ubOde''' for now | ||
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| + | ===== Arguments: ===== | ||
| + | * Mass new total mass of link set | ||
| + | * centerOfMass new location of center of mass relative to root prim in local frame | ||
| + | * radius radius of a sphere used to calculate the new inertia | ||
| + | |||
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}} | }} | ||
Revision as of 15:08, 9 August 2017
osSetInertiaAsSphere(float mass, float radius, vector centerOfMass)
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| Allows creators to set the link set total mass, center of mass and moment of inertia. Moment of inertia will be the one of a sphere of radius radius, placed at the center of mass. Call osClearInertia to undo.
Caution ! Only supported by ubOde for now Arguments:
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| Threat Level | None |
| Permissions | No permissions specified |
| Extra Delay | No function delay specified |
| Example(s) | |
// Example of osSetInertiaAsSphere default { state_entry() { ... } } | |