OsDie
From OpenSimulator
(Difference between revisions)
m (Fixed code for the pipe symbol) |
(updated the description following this info : http://opensimulator.org/mantis/view.php?id=7911#c31451) |
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|delay=0 | |delay=0 | ||
|function_syntax=float osDie(key objectUUID) | |function_syntax=float osDie(key objectUUID) | ||
− | |description= | + | |description=Deletes an object depending on the target uuid. Note : Only allow osDie() on objects rezzed by the script prim Group (linkset) or on it self. |
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}} | }} |
Revision as of 03:39, 31 March 2017
float osDie(key objectUUID)
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Deletes an object depending on the target uuid. Note : Only allow osDie() on objects rezzed by the script prim Group (linkset) or on it self. | |
Threat Level | Low |
Permissions | ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER |
Extra Delay | 0 seconds |