Auth
From OpenSimulator
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:A string that can be used to distinguish different types of avatar accounts | :A string that can be used to distinguish different types of avatar accounts | ||
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[[Category:Database]] | [[Category:Database]] |
Revision as of 18:06, 11 April 2016
The auth table contains user authentication information. It holds an encrypted version of the password used by a user to login to OpenSimulator.
auth Table Structure
The current structure of the auth table is as follows:
Field | Type | Collation | Attributes | Null | Default | Extra |
---|---|---|---|---|---|---|
UUID | char(36) | utf8_general_ci | No | None | ||
passwordHash | char(36) | utf8_general_ci | No | |||
passwordSalt | char(32) | utf8_general_ci | No | |||
webLoginKey | varchar(255) | utf8_general_ci | No | |||
accountType | varchar(32) | utf8_general_ci | No | UserAccount |
(back to Database Documentation)
Auth Fields
- UUID
- UUID of an avatar
- passwordHash
- An MD5 hash of the users password and the salt string.
- The hash is calculated as follows: md5(md5("password") + ":" + passwordSalt)
- passwordSalt
- A string used in the encryption of the password
- webLoginKey
- needs to be documented
- accountType
- A string that can be used to distinguish different types of avatar accounts
(back to Database Documentation)