User:Allen Kerensky/Myriad Lite Dev
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< User:Allen Kerensky(Difference between revisions)
(cleaned out all stuff, put in current list of preview 7 feature list) |
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* Beginning infrastructure for storing user configuration items in the HUD PPMA | * Beginning infrastructure for storing user configuration items in the HUD PPMA | ||
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+ | * Requirements checking for needed character data otherwise disable module | ||
* Restrained Love Viewer (RLV) integration | * Restrained Love Viewer (RLV) integration | ||
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# FACTION display | # FACTION display | ||
# Resolve % display | # Resolve % display | ||
+ | |||
+ | + HUD Texture Menu buttons support | ||
+ | # show texture with button pcitures on it | ||
+ | # translate clicks from lists of coordinates and commands | ||
+ | # Region owner objects can use SETUP_HUD|texture,x1,y1,x2,y2,command,... in quests, location narrators, ability tests, etc to show custom menu actions to players |
Revision as of 15:57, 5 January 2014
Myriad Lite Development
Preview 7 New Features
- Region Setting server using PPMA
- Implement new RENDEZVOUS2 dynamic region server channel
- Region Setting Editor
- Statistics
- Skills
- Special Effect Abilities
- Resiliences
- Boons
- Flaws
- Campaigns
- Species
- Backgrounds
- Careers
- Items
- Character Sheet improvements
- TITLE - a rank, or professional/noble title
- FACTION - a configurable faction
- Much improved message output
- Individual message icons for each module
- Duplicate message suppression
- Hypergrid name @hostname stripping
- Unopposed Tests
- Simple, insecure type 1 unpposed tests for roleplay color
- Complex, more secure type 2 unopposed tests for tasks that have in-game consequences
- Vegaslon Plutonian (OSG) contributed a raycast modification for the Firearm code
- The first implementation of the Social Combat with the Deception and Persuasion skills as well as Resolve resilience
- Conversion of all character data storage to persistent prim data storage (called PPMA) rather than inscript global lists
- Beginning infrastructure for storing user configuration items in the HUD PPMA
- Requirements checking for needed character data otherwise disable module
- Restrained Love Viewer (RLV) integration
- in-character and out-of-character mode
- RestrainedLight configurable Windlight region settings
- Meter improvements
- TITLE display
- FACTION display
- Resolve % display
+ HUD Texture Menu buttons support
- show texture with button pcitures on it
- translate clicks from lists of coordinates and commands
- Region owner objects can use SETUP_HUD|texture,x1,y1,x2,y2,command,... in quests, location narrators, ability tests, etc to show custom menu actions to players