Physics
From OpenSimulator
(Difference between revisions)
(→Physics / Collision) |
|||
Line 82: | Line 82: | ||
</tr> | </tr> | ||
</table> | </table> | ||
+ | [[Category:Development]] |
Revision as of 09:45, 15 January 2008
Physics / Collision
basicphysics | POS | OpenDynamicsEngine | modified_BulletX | RealPhysX | |
---|---|---|---|---|---|
walk on ground | OK | OK | OK | partially working (ground is very slippery) | unknown |
fly | OK | OK | OK | OK | unknown |
sit on ground | OK | not working | OK | not working | not working |
sit on object | OK | not working | partially working (autopilot has trouble getting to the right spot 'try phantom prim') | unknown | unknown |
walk on object | not working | OK | OK | unknown | unknown |
bump into object | not working | OK | OK | unknown | unknown |
Avatar Land on Prim | not working | OK | OK | unknown | unknown |
prim physics | not working | not working | OK | unknown | unknown |
cut/hollow/dimpled prim (non)collisions | unknown | unknown | unknown | unknown | unknown |