OsForceAttachToOtherAvatarFromInventory

From OpenSimulator

(Difference between revisions)
Jump to: navigation, search
(Created page with "{{osslfunc |function_syntax=void osForceAttachToOtherAvatarFromInventory(string rawAvatarId, string itemName, integer attachmentPoint) |csharp_syntax= |description=Attach an inve...")
 
Line 8: Line 8:
 
* attachmentPoint - The attachment point.  For example, ATTACH_CHEST.
 
* attachmentPoint - The attachment point.  For example, ATTACH_CHEST.
  
In current OpenSimulator 0.7.4 development code only.
+
In OpenSimulator 0.7.4.
 
|threat_level=severe
 
|threat_level=severe
 
|ossl_example=
 
|ossl_example=
 
|additional_info=
 
|additional_info=
 
}}
 
}}

Revision as of 12:05, 14 September 2012

void osForceAttachToOtherAvatarFromInventory(string rawAvatarId, string itemName, integer attachmentPoint)
Attach an inventory item in the object containing this script to any avatar in the region without asking for PERMISSION_ATTACH. Nothing happens if the avatar is not in the region.
  • rawAvatarId - The UUID of the avatar to which to attach. Nothing happens if this is not a UUID.
  • itemName - The name of the item. If this is not found then a warning is said to the owner.
  • attachmentPoint - The attachment point. For example, ATTACH_CHEST.

In OpenSimulator 0.7.4.

Threat Level severe is unknown threat level
Permissions No permissions specified
Extra Delay No function delay specified


Personal tools
General
About This Wiki