Monitoring Module

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(OpenSimulator development code)
(OpenSimulator 0.7.2 and earlier)
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  regionImagedd5b77f8bf8845acaace35bd76426c81  
 
  regionImagedd5b77f8bf8845acaace35bd76426c81  
 
  /monitorstats/dd5b77f8-bf88-45ac-aace-35bd76426c82  
 
  /monitorstats/dd5b77f8-bf88-45ac-aace-35bd76426c82  
  regionImagedd5b77f8bf8845acaace35bd76426c82  
+
  regionImagedd5b77f8bf8845acaace35bd76426c82
 +
 
 +
where the UUID following monitorstats corresponds to the region ID.
  
 
== OpenSimulator development code ==
 
== OpenSimulator development code ==

Revision as of 16:58, 30 May 2012

Contents

Introduction

This facility provides a way to retrieve data per region.

Enabling

In OpenSimulator 0.7.2 it is always active. In current development code it is active by default but can be disabled by setting

[Monitoring]
Enabled = false

Retrieving data

OpenSimulator 0.7.2 and earlier

In OpenSimulator 0.7.2 and earlier, each region will register a URL on the built-in OpenSimulator HTTP server with the format

/monitorstats/<region-uuid>

If you type

show http-handlers

on the region console you'll see something like this in the HTTP section

/monitorstats/dd5b77f8-bf88-45ac-aace-35bd76426c81 
/SStats/ 
/CAPS/VS/ 
regionImagedd5b77f8bf8845acaace35bd76426c81 
/monitorstats/dd5b77f8-bf88-45ac-aace-35bd76426c82 
regionImagedd5b77f8bf8845acaace35bd76426c82

where the UUID following monitorstats corresponds to the region ID.

OpenSimulator development code

In OpenSimulator development code, the region data can also be accessed via region name. Therefore, typing

show http-handlers

will return something like

/monitorstats/dd5b77f8-bf88-45ac-aace-35bd76426c81 
/monitorstats/test 
/SStats/ 
/CAPS/VS/ 
regionImagedd5b77f8bf8845acaace35bd76426c81 
/monitorstats/dd5b77f8-bf88-45ac-aace-35bd76426c82 
/monitorstats/test2 
regionImagedd5b77f8bf8845acaace35bd76426c82 

where there are two regions called test and test2.

Retrieved data

OpenSimulator 0.7.2 and earlier

On OpenSimulator 0.7.2 and earlier, fetching

http://192.168.1.2:9000/F27ED466A0D311F8A7B1F309F942437F3302D455

will return something like

<?xml version="1.0"?>
<data>
  <AgentCountMonitor>0</AgentCountMonitor>
  <ChildAgentCountMonitor>0</ChildAgentCountMonitor>
  <GCMemoryMonitor>32358400</GCMemoryMonitor>
  <ObjectCountMonitor>0</ObjectCountMonitor>
  <PhysicsFrameMonitor>0</PhysicsFrameMonitor>
  <PhysicsUpdateFrameMonitor>0</PhysicsUpdateFrameMonitor>
  <PWSMemoryMonitor>354172928</PWSMemoryMonitor>
  <ThreadCountMonitor>0</ThreadCountMonitor>
  <TotalFrameMonitor>1</TotalFrameMonitor>
  <EventFrameMonitor>0</EventFrameMonitor>
  <LandFrameMonitor>0</LandFrameMonitor>
  <LastFrameTimeMonitor>87</LastFrameTimeMonitor>
</data>

OpenSimulator 0.7.3 and later

In current development code, more statistics have been added, so instead you'll see something like

<?xml version="1.0"?>
<data>
  <AgentCountMonitor>0</AgentCountMonitor>
  <ChildAgentCountMonitor>0</ChildAgentCountMonitor>
  <GCMemoryMonitor>32358400</GCMemoryMonitor>
  <ObjectCountMonitor>0</ObjectCountMonitor>
  <PhysicsFrameMonitor>0</PhysicsFrameMonitor>
  <PhysicsUpdateFrameMonitor>0</PhysicsUpdateFrameMonitor>
  <PWSMemoryMonitor>354172928</PWSMemoryMonitor>
  <ThreadCountMonitor>0</ThreadCountMonitor>
  <TotalFrameMonitor>1</TotalFrameMonitor>
  <EventFrameMonitor>0</EventFrameMonitor>
  <LandFrameMonitor>0</LandFrameMonitor>
  <LastFrameTimeMonitor>87</LastFrameTimeMonitor>
  <TimeDilationMonitor>1</TimeDilationMonitor>
  <SimFPSMonitor>56.6666679382324</SimFPSMonitor>
  <PhysicsFPSMonitor>46.9475212097168</PhysicsFPSMonitor>
  <AgentUpdatesPerSecondMonitor>0</AgentUpdatesPerSecondMonitor>
  <ActiveObjectCountMonitor>0</ActiveObjectCountMonitor>
  <ActiveScriptsMonitor>0</ActiveScriptsMonitor>
  <ScriptEventsPerSecondMonitor>0</ScriptEventsPerSecondMonitor>
  <InPacketsPerSecondMonitor>0</InPacketsPerSecondMonitor>
  <OutPacketsPerSecondMonitor>0</OutPacketsPerSecondMonitor>
  <UnackedBytesMonitor>0</UnackedBytesMonitor>
  <PendingDownloadsMonitor>0</PendingDownloadsMonitor>
  <PendingUploadsMonitor>0</PendingUploadsMonitor>
  <TotalFrameTimeMonitor>0</TotalFrameTimeMonitor>
  <NetFrameTimeMonitor>0</NetFrameTimeMonitor>
  <PhysicsFrameTimeMonitor>0</PhysicsFrameTimeMonitor>
  <SimulationFrameTimeMonitor>0</SimulationFrameTimeMonitor>
  <AgentFrameTimeMonitor>0</AgentFrameTimeMonitor>
  <ImagesFrameTimeMonitor>0</ImagesFrameTimeMonitor>
</data>
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