OsSetTerrainTexture
From OpenSimulator
(Difference between revisions)
(Created page with "{{osslfunc |function_syntax=integer osSetTerrainTexture(integer level, key texture) |csharp_syntax= |description=Set the terrain texture of the estate to the texture given as key...") |
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{{osslfunc | {{osslfunc | ||
− | |function_syntax= | + | |function_syntax=void osSetTerrainTexture(integer level, key texture) |
|csharp_syntax= | |csharp_syntax= | ||
|description=Set the terrain texture of the estate to the texture given as key. The level can be 0, 1, 2 or 3. | |description=Set the terrain texture of the estate to the texture given as key. The level can be 0, 1, 2 or 3. |
Revision as of 12:33, 10 April 2012
void osSetTerrainTexture(integer level, key texture)
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Set the terrain texture of the estate to the texture given as key. The level can be 0, 1, 2 or 3. | |
Threat Level | high, god rights required is unknown threat level |
Permissions | No permissions specified |
Extra Delay | No function delay specified |