User:Allen Kerensky/Myriad Lite Roadmap
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< User:Allen Kerensky(Difference between revisions)
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= Myriad Lite Roadmap = | = Myriad Lite Roadmap = | ||
− | == Preview 1 == | + | == Preview 1: Shooting == |
* <del>HUD</del> | * <del>HUD</del> | ||
* <del>Character Sheet Loader</del> | * <del>Character Sheet Loader</del> | ||
Line 11: | Line 11: | ||
* <del>Practice Target</del> | * <del>Practice Target</del> | ||
− | == Preview 2: | + | == Preview 2: Fists, Melee, Healing == |
* <del>Healing</del> | * <del>Healing</del> | ||
* <del>Melee Weapon</del> | * <del>Melee Weapon</del> | ||
Line 18: | Line 18: | ||
* <del>Hovertext Meter</del> | * <del>Hovertext Meter</del> | ||
− | == Preview 3: | + | == Preview 3: Commenting == |
* <del>Heavily Commented Code</del> | * <del>Heavily Commented Code</del> | ||
− | == Preview 4: | + | == Preview 4: Quests == |
* <del>Contributed: BAM Adventure Giver NPC</del> | * <del>Contributed: BAM Adventure Giver NPC</del> | ||
* <del>Contributed: BAM Collision Goal</del> | * <del>Contributed: BAM Collision Goal</del> | ||
Line 30: | Line 30: | ||
* <del>Power Armor</del> | * <del>Power Armor</del> | ||
− | == Preview 5: | + | == Preview 5: Character Builder == |
* <del>HUD Unopposed Test Handler</del> | * <del>HUD Unopposed Test Handler</del> | ||
* <del>Region CSVs Servers</del> | * <del>Region CSVs Servers</del> | ||
Line 39: | Line 39: | ||
* <del>Contributed: BAM-compatible Traps</del> | * <del>Contributed: BAM-compatible Traps</del> | ||
− | == Preview 6: | + | == Preview 6: Modular HUD, XP, NPCs == |
+ | The focus of preview 6 is creating the rest of the foundation platform - modular HUD to work around script memory constraints, Experience Points and Progression, and NPCs. | ||
+ | |||
* <del>Improved Armor HUD Module</del> | * <del>Improved Armor HUD Module</del> | ||
* <del>Improved Armor Attachment</del> | * <del>Improved Armor Attachment</del> | ||
* <del>Rumor Server</del> | * <del>Rumor Server</del> | ||
* <del>Rumor HUD Module</del> | * <del>Rumor HUD Module</del> | ||
− | [[User:Allen_Kerensky/Myriad_Lite_Dev | + | [[User:Allen_Kerensky/Myriad_Lite_Dev|DEV IN PROGRESS]] |
− | * HUD Module Character Sheet Loader | + | * CSV Server: Equipment with defined Resource Point costs |
+ | * HUD Module Talker/Emoter | ||
+ | * HUD Module Character Sheet Loader with drop down menu for multiple characters per region if needed | ||
+ | * HUD Module Close Combat Skill (Fist Fighter / Melee) | ||
+ | * HUD Module Ranged Combat Skill | ||
+ | * HUD Module Damage and Health | ||
+ | * HUD Module Damage and Health Movelock | ||
* HUD Module World Effect Library Language (WELL) | * HUD Module World Effect Library Language (WELL) | ||
+ | * Meter Attach: Custom format strings | ||
+ | * Meter Attach: Species/Career/Faction support | ||
* BAM NPC and Goals generate Rumors | * BAM NPC and Goals generate Rumors | ||
* Revised Armor Module to avoid lack of opensim detach | * Revised Armor Module to avoid lack of opensim detach | ||
Line 59: | Line 69: | ||
* NPC Specialists | * NPC Specialists | ||
* NPC Detailed | * NPC Detailed | ||
+ | * Updaters | ||
+ | * Region Status Board for character health/combat stats | ||
+ | |||
+ | == Preview 7: Past == | ||
+ | The focus of Preview 7 will be to build out all of the historic, medieval, and fantasy parts of the core Myriad RPG book. | ||
− | |||
* Implement Medieval- and Fantasy-related Setting Specifics | * Implement Medieval- and Fantasy-related Setting Specifics | ||
** Statistics | ** Statistics | ||
Line 71: | Line 85: | ||
** Equipment | ** Equipment | ||
− | == Preview 8: | + | == Preview 8: Present == |
+ | The focus of Preview will be to build out all of the modern era and horror (usually based in modern-ish era as well) parts of the core Myriad RPG book. | ||
+ | |||
* Implement Modern and Horror-related Setting-specifics | * Implement Modern and Horror-related Setting-specifics | ||
** Statistics | ** Statistics | ||
Line 82: | Line 98: | ||
** Equipment | ** Equipment | ||
− | == Preview 9: | + | == Preview 9: Future == |
+ | The focus of Preview 9 will be to build out all of the science-fiction and futuristic parts of the core Myriad RPG book. | ||
+ | |||
* Implement Futuristic- and Science-Fiction-related Setting specifics | * Implement Futuristic- and Science-Fiction-related Setting specifics | ||
** Statistics | ** Statistics | ||
Line 93: | Line 111: | ||
** Equipment | ** Equipment | ||
− | == Release 1.0: | + | == Release 1.0: Universal and Release == |
* Implement final remaining universal setting specifics | * Implement final remaining universal setting specifics | ||
** Statistics | ** Statistics |
Revision as of 19:03, 17 March 2012
Contents |
Myriad Lite Roadmap
Preview 1: Shooting
-
HUD -
Character Sheet Loader -
Non-Powered Armor -
Firearm -
Bullet -
Ranged Combat Skill Handler -
Opposed Test Handler -
Practice Target
Preview 2: Fists, Melee, Healing
-
Healing -
Melee Weapon -
Built in Fist Fighter -
Close Combat Skill Handler -
Hovertext Meter
Preview 3: Commenting
-
Heavily Commented Code
Preview 4: Quests
-
Contributed: BAM Adventure Giver NPC -
Contributed: BAM Collision Goal -
Contributed: BAM Location Goal -
Contributed: BAM Touch Goal -
HUD BAM Module -
Holster -
Power Armor
Preview 5: Character Builder
-
HUD Unopposed Test Handler -
Region CSVs Servers -
Region Settings Server -
Region Templates Server -
Character Builder -
Narrators -
Contributed: BAM-compatible Traps
Preview 6: Modular HUD, XP, NPCs
The focus of preview 6 is creating the rest of the foundation platform - modular HUD to work around script memory constraints, Experience Points and Progression, and NPCs.
-
Improved Armor HUD Module -
Improved Armor Attachment -
Rumor Server -
Rumor HUD Module
- CSV Server: Equipment with defined Resource Point costs
- HUD Module Talker/Emoter
- HUD Module Character Sheet Loader with drop down menu for multiple characters per region if needed
- HUD Module Close Combat Skill (Fist Fighter / Melee)
- HUD Module Ranged Combat Skill
- HUD Module Damage and Health
- HUD Module Damage and Health Movelock
- HUD Module World Effect Library Language (WELL)
- Meter Attach: Custom format strings
- Meter Attach: Species/Career/Faction support
- BAM NPC and Goals generate Rumors
- Revised Armor Module to avoid lack of opensim detach
- Revised attachment code to reset/resume after changed teleport and changed region events
- Revised server code to reset/resume after changed region restart events
- Turrets
- Experience Points progression
- Level-Based Progression
- Gradual Progression
- Random Progression
- NPC Goons
- NPC Specialists
- NPC Detailed
- Updaters
- Region Status Board for character health/combat stats
Preview 7: Past
The focus of Preview 7 will be to build out all of the historic, medieval, and fantasy parts of the core Myriad RPG book.
- Implement Medieval- and Fantasy-related Setting Specifics
- Statistics
- Resiliences
- Templates
- Boons
- Flaws
- Skills
- Special Effect Abilities including Magical and Spell-casting abilties
- Equipment
Preview 8: Present
The focus of Preview will be to build out all of the modern era and horror (usually based in modern-ish era as well) parts of the core Myriad RPG book.
- Implement Modern and Horror-related Setting-specifics
- Statistics
- Resiliences
- Templates
- Boons
- Flaws
- Skills
- Special Effect Abilities including Occult abilities
- Equipment
Preview 9: Future
The focus of Preview 9 will be to build out all of the science-fiction and futuristic parts of the core Myriad RPG book.
- Implement Futuristic- and Science-Fiction-related Setting specifics
- Statistics
- Resiliences
- Templates
- Boons
- Flaws
- Skills
- Special Effect Abilities including Psionic abilities
- Equipment
Release 1.0: Universal and Release
- Implement final remaining universal setting specifics
- Statistics
- Resiliences
- Templates
- Boons
- Flaws
- Skills
- Special Effect Abilities including all eras Mortal and Social Combat abilties
- Equipment
- Final bugfixes
- Release to Community Development