Universal Time in OpenSim
From OpenSimulator
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− | == | + | == OpenSimulator Standard Time == |
− | + | OpenSimulator is based on [[UTC]] (Coordinated Universal Time) and not SLT (Second Life Time) which is based on PST (Pacific Standard Time). Due to the very nature of OpenSimulator being a metaverse, UTC was a natural choice due to its use throughout the Earth as the standard starting point for all timezones. Going forward it will be much easier to plan events and use standard toolsets in OpenSimulator and any metaverses based on it. | |
[[Category:Standards]] | [[Category:Standards]] |
Revision as of 23:02, 3 March 2012
OpenSimulator Standard Time
OpenSimulator is based on UTC (Coordinated Universal Time) and not SLT (Second Life Time) which is based on PST (Pacific Standard Time). Due to the very nature of OpenSimulator being a metaverse, UTC was a natural choice due to its use throughout the Earth as the standard starting point for all timezones. Going forward it will be much easier to plan events and use standard toolsets in OpenSimulator and any metaverses based on it.